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Tuesday, October 13, 2015

Some Shortcuts To Smoothen Unity to iOS Deployment

To ensure a smooth build, archiving and then push to AppStore, check the following settings.
***** Especially since Apple started demanding that the dev build for its 64-bit ( and 32-bit ) devices.
I'll add more details as I go.

Before making build, while in Unity:
1. Go to Player Settings > Other Settings > Configuration > Scripting Backend, change value to IL2CPP.

Before making Archive, while in Xcode:
1. Go to Build Settings > Architectures, change value ( from probably "arm7" ) to "Standard architectures ( arm7, arm64 )..."

2. Go to General > Deployment Info > Requires full screen, change value to true ( check the box ).