Tuesday, November 20, 2012

EGP October Roundup Reviews

It's a bit late (it's almost the 3rd week of November now), but I'm doing it while I have some free time to play games.

The EGP's October theme was "Vegetation", it's quite an interesting theme. The games created for the month of October looks pretty interesting too.

Let's start reviewing.

Sunday, November 18, 2012

Unity3D + JavaScript: Fading screen in and out in a scene

It's JavaScript's time again. Today's topic is on fading screen in and out in a scene, because for some reason, people finds it cool to implement that in game, even myself. 

Well, I usually do that I was setting up the scene (like placing characters, what animation pose it should have when the game started). I don't really wanna show people the ugly side of the setting up part, so I add a fade in screen to hide those activities (which usually took 1 millisecond to carry out) in the background.