Thursday, April 28, 2011

Achievement Log 28-04-2011

Don't really do an achievement log everyday like I expect, but I'll try doing it frequently.

1. Set up a GitHub - Setting up a GitHub has always been a hardest thing for me to accomplish when I'm using my old Window laptop (maybe I'm just suck). Now that I started using Mac, it only took less than 20 minutes for me to learn and set up the whole thing.

Sunday, April 24, 2011

Achievement Log 22-4-2011

Seems like ever since I started working, I don't really have time to write more focus topic on every post so I'm gonna make it fast by writing them in this log-post... will elaborate them more later on when I have the time...

1. Implement WWW and WWWForm on Android app builds - when building an Android application

Wednesday, April 20, 2011

Achievement Log 20-04-2011

First post for a new category of my Achievement Log. What it does is to record down all the stuff I've accomplished in that particular day (or week) in this game development hell... XD

1. (Slightly) Found a solution for the iPhone-Trampoline problem for iOS game dev - This happens

Tuesday, April 5, 2011

Unity3D: 2D game development...

2D game development
2D games has always been my weakest point in game development, I remember in 2009 when I first started using AS3, I was a total mess, I write codes that could make people laugh to death (yeah, it's that serious!). Have you ever seen a function within a function (2 dimensional function)? Something like this: