Sunday, February 13, 2011

AddMaths time!

I'm starting a little side scripting project here which I called "project AddMaths". It's not a game, but a bunch of scripting experiments which I did during my free time. And I added what I've learned (if it's helpful with my future projects) into a new extension file which I named as "AddMaths.cs". By doing this, I could use and reuse these "experimental" functions in my projects, without having to rewrite them all over again in a new project... which was kinda tedious and troublesome. Most of these aren't even that awesome yet, and Unity probably have some even better functions than mine, that I have yet to figure out... XD... 

To check it out, go to the toolbar above and click "AddMaths", or go here.

Use it at your own risk... I mean, it's not gonna harm you or anything, but if you don't like it, just delete it and we're cool... right?

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