Here are a few screenshot of my successful normal mapping works:
Sunday, May 16, 2010
Thursday, May 13, 2010
1. 3ds max: light mapping, normal mapping, low poly count
2. Unity: Enemy AI, Character customization, so basically any tutorial available on Unity, and they have quite a great list of tutorials by the way...
Posted by Lee Zhi Fei (JakeL168) at 9:48 PM
Tuesday, May 4, 2010
Just passed up my 2nd year first semester's Virtual Reality (VR) project. Entitled "Ecotat: the Bengal Tigress", this is an application about learning the ecology, behaviour and habitat of a tiger.
This was the third time that I actually finish a game project, kinda proud of myself. I'll be making a video... kinda like a trailer for it later.
Posted by Lee Zhi Fei (JakeL168) at 10:37 PM